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Shadows: Awakening Download Ubuntu





















































About This Game “An ancient proverb warns: ‘Never trust a demon, for betrayal is their very blood’.Yet the Sura, the great ogres of the Wastes, have a different saying: ‘A demon honours its pact’. Perhaps when the race of men looks into the eyes of hell, they see their own darkness reflected…”– Carissa CantrechtShadows: Awakening is the new adventure in the Heretic Kingdoms saga. After the members of the secret council known as the Penta Nera are assassinated, their souls are consumed by the Devourers – evil demons which possess the ability to absorb the memories and personalities of the souls they acquire and materialize them as their puppets. Re-emerging into the mortal realm once again, the demonic Penta Nera continue their quest for power and immortality, but at what cost? Shadows: Awakening is a unique, isometric single-player RPG with real-time tactical combat. You take control of a demon summoned from the Shadow Realm – the Devourer – to consume the souls of long-dead heroes and embark on an epic adventure with challenging gameplay, a gripping storyline and enchanting graphics. Do you have the focus and wits to master the world of the Heretic Kingdoms? Gather your party, control powerful heroes and use their skills to your advantage. But who is in charge… the demon, or the souls that it has devoured? It's up to you to either thwart a major threat and save the world, or to plunge it into complete disaster… 7aa9394dea Title: Shadows: AwakeningGenre: Action, RPGDeveloper:Games FarmPublisher:Kalypso Media DigitalRelease Date: 31 Aug, 2018 Shadows: Awakening Download Ubuntu It's dull. It's Diablo with 'swap to another char instantly' mechanic.Combat is slow and plodding, with the vast majority of the time, the only reason I swap to other chars is the buff my main fighter. And wow is it unbalanced between classes. Don't even bother with mage classes, 99% of the time you'll be using warrior with max str\/agi, with 1% insta swap\/insta cast some spell on higher HP enemies. Which brings up skills... I've never seen a game with so many utterly worthless skills... and the ones that aren't complete and total trash... have almost no visual display that anything happened.My mage main char with here Big bad spell... does about 500 damage (and you better swap back out of her quick or she'll die in an instant) OR my dual-wielding warrior does 450 dps, sustained, while tanking.Run speed needs to be upped by at least 50%, probably 2x or 2.5x. It's like they intentionally lowered run speed JUST to pad the play time...Loot feels... piddlingCombat feels... ploddingMove speed... is like running through mud"Socketing a gem" IS NOT "CRAFTING"I have very difficult time not falling asleep while playing.Some of the puzzles are downright stupid.*Spoiler* To solve the "test of anger" you must remove all your gear with "return damage" then just stand there... AND DIE. Not kidding. Quest LITERALLY says you have to "Survive the test of anger" *End Spoiler*FYI: It's *NOT* a party based RPG, like Baulder's gate (which is the reason I bought it...)Achievement statistics are very telling:90% who bought the game have played it.24% made it to level 1010% made it to level 20. Which means for ever 90 people that played it... only 10 people made it halfway through the game.The bones of the game are great. (Looks pretty and no bugs so far) Skills are trash and needs a complete overhaul, combat\/run speed need to be cranked up to 2x, loot system needs a complete overhaul, then... you'd have a pretty good Diablo clone with a twist.**Update** The pace picks a bit once you start stacking movespeed, attack speed, crit and crit damage on a dual wielder.Which FURTHER pushes the balance out of whack: Mage, main char, lvl 30: 4 spells on long cooldowns that do about 1k damage each.Wolf: just autoattack: 2k dps. Goes f'n nuts when you use his berserk ability. Face tanked final boss without healing or swapping to another char. Just autoattack only.And FYI: There is NO ENDING. Just beat last boss, do a thing... then credits roll.I'm removing this from my library. -_-. Excellent game despite a few minor problems. Pretty similar to Torchlight II and Diablo. Highly recommend.. 6\/10, mediocre ARPG that is a lot of walking back and forth instead of getting sweet loot. The story is decent, only saw 1 out of 3 endings. The last boss fight is \u2665\u2665\u2665\u2665ing atrocious though, maybe one of the worst I've ever had the pleasure of playing. (Devs don't include slowly moving boulder puzzle into your FINALE!) The loot isn't unique or inspiring. Pick it up on a sale, has a cool skeleton zombie you can play as.. Pros: Great Graphics, engaging story line, superb soundtrack, enjoyable quests (to a point - see Cons).Cons: Spotty movement, frequent game crashes (dialogue window asking to report to developers) - no wonder it Auto Saves after each area since after it saves it usually crashes upon loading the next area, and most the most annoying con - the repetitious task quests, particularly - the Sewers.It's not a matter of being difficult, but very mundane after back-tracking the same path for the Nth time looking for triggers to open doors then having to go back to Side A, then Side B, then back to Side A, then back to Side B, then back to Side A, then back to Side B, then back to Side A, then back to Side B, then back to Side A, then back to Side B... lack of ingenuity resulting into a monotonous task much similar to classic ping pong. If I wanted to play ping pong, I'll fire up the classic Atari Ping Pong, but after a while, it's the same thing over-and-over again.... Closing: Unfortunately, I decided not to waste anymore time with this game. Stopping at Sewers quest. Onto the next game.

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